Continuing with what we previously learned, this version introduces the use of linear interpolation to calculate the current stage of the animation at each step, plus switching to a Dictionary object for variable storage to setup for future parts in this series.
Continue reading →Background
Today I had the need to develop a method by which GraffitiSuite users could determine what version of GraffitiSuite a particular product was taken from. Normally I go through the rigmarole of telling them to follow these steps:
- Open the demo project
- Expand the App object
- Expand the Notes section
- Select “ChangeLog”
- The top line is the version
But a customer pointed out that this can be a fairly big ask when GraffitiSuite is so expansive. Coupled with that, as I thought more about it, once you take a product from the demo and add it to your project you really have no way of discerning what version that particular product is! So I needed something better. Something that stayed with each product, regardless of what project it was in. Enter IDE Scripting.
My plan was to add a Constant or Note for each part of GraffitiSuite that can be easily updated. Browsing through the documentation I saw a lot of listed caveats.